Wednesday, January 15, 2014
Get Even 'What Is Real' Teaser -- another step to photoreal gameplay
Get Even subtlety removes the classic division between single-player and
multiplayer experiences to unfold two linked stories. The game's plot
revolves around the memories of its central heroes which have a dramatic
effect on how the game progresses.
To create the photo-realistic visuals that bring the gritty universe to life, Get Even is the first game to use large-scale, real-world scanning to create expansive and lifelike environments. This 3D scanning technology combines with advanced lighting effects to create a stunning and believable world that pushes the boundaries of the genre.
This teaser contains few live-action shots. It was meant to show how reality can mix with in-game elements. All locations are actual part of the game in the exact form shown in teaser.
To create the photo-realistic visuals that bring the gritty universe to life, Get Even is the first game to use large-scale, real-world scanning to create expansive and lifelike environments. This 3D scanning technology combines with advanced lighting effects to create a stunning and believable world that pushes the boundaries of the genre.
This teaser contains few live-action shots. It was meant to show how reality can mix with in-game elements. All locations are actual part of the game in the exact form shown in teaser.