Tuesday, April 08, 2014

 

Blended Box Mapping and Baking Textures in 3ds Max by Paul Neale

This tutorial covers how to use take an approach to remove the seams that result from UVW box mapping.  Instead of a single UVW modifier, use 3 modifiers each set to planer.  The best part, however is the material he generates for this landscape in the Slate editor, and then how to bake this into a bitmap for export to games.









 

Generating a Procedural Mountain Range

Great approach to generating procedural landscape in 3ds max.  Of course -- it's from Paule Neale.



 

22 Best 3ds Max Tutorial Videos for 3D Designers and Animators

22 Best 3ds Max Tutorial Videos for 3D Designers and Animators -- a good collection of helpful, solid techniques.

http://webneel.com/best-3ds-max-video-tutorials 

 


 

Cebas moskitoRender for 3ds Max

Cebas moskitoRender for 3ds Max promises to bring the benefits of GPU rendering to 3ds max while supporting the mental ray materials library -- wouldn't that be great.

http://www.pluginsfree.net/2014/03/cebas-moskitorender-for-3ds-max.html 

 


 

Mudbox Sculpt & Paint Layers to 3ds Max 2015 (non-destructive interop)



 

Autodesk CG Student Awards - 2014


Autodesk CG Student Awards - 2014 from CG Student Awards on Vimeo.


 

3ds max character modeling tutorial (from template)

This is a 5 part tutorial on building a humanoid character in 3ds max, from template setup in Photoshop to low poly techniques in 3ds max.



 

Creating CONSTRUCT: How NVIDIA GPUs are Defining a New Filmmaking Paradigm

Creating CONSTRUCT: How NVIDIA GPUs are Defining a New Filmmaking Paradigm
http://nvidia.fullviewmedia.com/gtc2014/S4855.html

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